
THAC0 with Advantage
Practical DM & player strategy for D&D and fantasy RPGs. Join veteran storytellers Ang and Jared as these friends explore GM craft, worldbuilding, and how to run your best game.
Episodes
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Practical DM & player strategy for D&D and fantasy RPGs. Join veteran storytellers Ang and Jared as these friends explore GM craft, worldbuilding, and how to run your best game.
Reading the feed…
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, the last time we made a Survival check, we followed the tracks back to D&D. Dungeons & Dragons has established the three tiers of the game as combat, roleplaying, and exploration, and while the definition of these three tiers is native to Dungeons & Dragons, it's easy to see and apply the concepts to other fantasy RPGs. We’ve taken a look at roleplaying and combat, and now we’re going to dive into exploration. What does the exploration tier encompass, how much
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, the last time we made a Survival check, we followed the tracks back to D&D. Dungeons & Dragons has established the three tiers of the game as combat, roleplaying, and exploration, and while the definition of these three tiers is native to Dungeons & Dragons, it's easy to see and apply the concepts to other fantasy RPGs. We’ve taken a look at roleplaying and combat, and now we’re going to dive into exploration. What does the exploration tier encompass, how much
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D is readying its action to cast hold person on us if we try to leave. Sometimes no matter how much talking you do eventually you end up in a fight. It can be exciting to do big amounts of damage or to barely survive due to your low hit points, but sometimes the numbers game just isn’t as compelling as it could be. That’s why we’re looking at ways of making your D&D and other fantasy gaming combats more exciting and varied.
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D gives us permission to be social with people we don’t already know! What are the rules for social interactions? We’re not talking about personal space and active listening skills, we’re talking about the rules in fantasy roleplaying games that govern our interactions with other characters. What are some best practices for those scenes where our characters keep their weapons sheathed and try to flex their soft skills? That’s what we’re looking at in today’s
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D won’t let us ascend to become Immortals yet. It is in the nature of all things to end, but what does that mean for D&D and fantasy RPG campaigns? What does it take for the end of a campaign to feel meaningful, and how much effort do you have to invest to get that result? How far out do you plan for an ending, and what happens if you realize the end is nearer than you expected? We’ll look at the end of campaigns in our episode today.
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D told us we’re high enough level to build a podcast and attract followers. Sometimes the real treasure is the friends we made along the way. Other times, the real treasure is the treasure we found along the way. But some rewards sit in the middle between those two extremes. This episode we’re going to take a look at other ways to reward your players beyond standard treasure. Get ready to hand out those titles, supernatural gifts, followers, and brand new pu
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D surrounds us and penetrate us, binding our fandom together. If you’ve ever looked into how fiction is categorized, many times you’ll see sci-fi and fantasy as a meta-category. We know there are some huge differences between sci-fi stories and fantasy stories, but what about those stories that really do have one foot in both genre? And what does that kind of genre mash up mean for fantasy gaming? In this episode we’re going to look at space opera as fantasy
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D gives us puppy dog eyes from our bookshelves if we don’t pick it up and play it once in a while. In the past we’ve looked at the history of D&D and how it has interacted with diversity and representation, as well as why its important to be mindful of this topic. This time, we’re revisiting the topic, but from a slightly different angle. We want to talk about why its not just the right thing to do, its the smart thing to do when it comes to running a better
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D is the game always stocked in our pantry at home. Whether its at a convention, when you want a change of pace from your regular campaign, or you want to introduce new players to a fantasy RPG, compelling one shots can be an important tool for you to have at your disposal. We’re revisiting the topic of one shot games, put them in context of the history of RPGs, and give you some tools for making them work for you at your table.
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D changes over time when we’re not looking. When your NPCs has personalities and goals, it can make your world feel more dynamic. But what happens when that NPC depth remains static over a campaign that spans years? How can we advance our NPCs so that they’re not just two-dimensional, but they actually travel through the fourth dimension. Today on the show we’re going to look at how and why to change your campaign NPCs over time.
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D has the lucky number that keeps coming up. Have you ever heard someone explain to a new player that the great thing about RPGs is that you can do anything you want? Have you ever thought about what that really means, and if it's actually true? How do you create a space where everyone can share their imaginative choices, where everyone’s imaginations live in the same space? We’re going to look at the limits of player agency in today’s episode.
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D convinced us that if we get high enough level, we’ll start attracting followers Sometimes your worried that any wrong move will get your character killed. Sometimes you feel like you’re so powerful, only the big bad is going to be a challenge. But there’s a magical spot in the middle, where you feel challenged, but also badass. We’re going to look at why those middle levels of D&D feel like the sweet spot, and maybe if we look hard enough, we can figure ou
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D grants us XP for doing the show. When should your players level up their characters? Beyond gold and magic items, advancing a character can be the greatest reward in fantasy gaming. Traditionally that meant tracking and awarding XP, but increasingly, RPGs, including D&D, are embracing the concept of tracking advancement in other ways. Is there still a place for XP, and why might it still be a good system for your table? We’ll explore that in today’s episod
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, we’re still processing our game notes It's natural for a GM to wonder if what they presented in the last game session is what their players wanted. Did that section that you spent hours outlining provide the response you were hoping? Is the secret mastermind going to be rewarding for the PCs to uncover? What if I asked for too many ability checks? What if I forgot to ask for the ability checks that one player just put all of their effort into increasing? In to
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D can still be unpredictable. We all know the fantasy archetypes that spring from fantasy RPGs. The naïve but steadfast paladin, the stoic ranger who relates better to animals than people, the arrogant wizard that looks down on anyone less intelligent than they are. But we also know people that intentionally play against those archetypes. The hard drinking hedonistic paladin of the goddess of love, the ranger that has friends in every tavern in every city al
The Heroes of Hovel's Way is an epic fantasy story about two young heroes, Odie and Eremon. These heroes have the potential to deal with a dire threat from an ancient time that is poised to return to the world. A titan destroyer, Valhalmorris the Mountain Strangler, stirs. The fate of the Barony of Kastakin may be in their hands. We play the game to find out. We invite you to join us on the journey.
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still isn’t on its last breath. Only two things in life are certain. Death and Taxes. Or in D&D, Death Saves and Upkeep rules. In this episode, we’re going to look at character death. How should you handle it? Can you run a game without it? How does it affect the stakes of your game? What does it mean to have a meaningful death in the game? We’re going to teeter on the boundary between life and death today in this episode of THAC0 w/ Advantage.
The Heroes of Hovel's Way is an epic fantasy story about two young heroes, Odie and Eremon. These heroes have the potential to deal with a dire threat from an ancient time that is poised to return to the world. A titan destroyer, Valhalmorris the Mountain Strangler, stirs. The fate of the Barony of Kastakin may be in their hands. We play the game to find out. We invite you to join us on the journey.
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D is a spawn point for new players. On today’s episode, we’re going to talk about zero level humans. But in this case, we me people that haven’t played D&D before. We’ve talked about new players before, but what about specific techniques? How do you introduce concepts in bit sized chunks that will go down easy? We’re going to talk about setting up your D&D sessions with new players by looking at video game tutorials in today’s episode.
The Heroes of Hovel's Way is an epic fantasy story about two young heroes, Odie and Eremon. These heroes have the potential to deal with a dire threat from an ancient time that is poised to return to the world. A titan destroyer, Valhalmorris the Mountain Strangler, stirs. The fate of the Barony of Kastakin may be in their hands. We play the game to find out. We invite you to join us on the journey.
Welcome to THAC0 . . . with Advantage! We’re two friends who have been playing D&D a long time. While we both love lots of other RPGs, D&D collects stray fantasy elements the way English accumulates unrelated words. The lore of D&D was pieced together from a ton of fantasy and folklore. But what if you took that approach to the mechanics and procedures of your game? What can you steal from Powered by the Apocalypse and Forged in the Dark games that will help you run your D&D games, or any other fantasy RPG? We’re going to podcast to find out.
The Heroes of Hovel's Way is an epic fantasy story about two young heroes, Odie and Eremon. These heroes have the potential to deal with a dire threat from an ancient time that is poised to return to the world. A titan destroyer, Valhalmorris the Mountain Strangler, stirs. The fate of the Barony of Kastakin may be in their hands. We play the game to find out. We invite you to join us on the journey.
Welcome to THAC0 . . . with Advantage! We’re two friends who have been playing D&D a long time. While we both love lots of other RPGs, D&D collects stray fantasy elements the way English accumulates unrelated words. The lore of D&D was pieced together from a ton of fantasy and folklore. But what if you took that approach to the mechanics and procedures of your game? What can you steal from Powered by the Apocalypse and Forged in the Dark games that will help you run your D&D games, or any other fantasy RPG? We’re going to podcast to find out.
The Heroes of Hovel's Way is an epic fantasy story about two young heroes, Odie and Eremon. These heroes have the potential to deal with a dire threat from an ancient time that is poised to return to the world. A titan destroyer, Valhalmorris the Mountain Strangler, stirs. The fate of the Barony of Kastakin may be in their hands. We play the game to find out. We invite you to join us on the journey.
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D is our computer’s eternal desktop theme. Once again, we’ve rolled high enough to have an encounter, and this time we’re going to talk about what goes into making a thematic encounter. How do you tailor your encounters to fit the theme of your campaign and communicate the wider story you want to work toward? We’re going to look at the building blocks that go into creating thematic encounters. The Mind Flayer first showed up in TSR’s Strategic Review publica