
Software Engineering Daily
Technical interviews about software topics.
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Technical interviews about software topics.
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TypeScript is a programming language that builds on JavaScript by adding a system of types. Those types let developers describe the shape of their data and catch mistakes before code ever runs, while also powering the autocompletion and editor tooling that many developers now rely on every day. It was first released in 2012, and has since become one of the most widely used tools in web development. TypeScript recently underwent one of the most significant changes in its history with the release of version 7. Daniel Rosenwasser is the Principal Product Manager of TypeScript at Microsoft, where
It is widely reported that a gap has emerged between enterprise spending on AI and the durable value captured from that spend. Individual employees have enthusiastically adopted coding assistants and chatbots, yet those gains do not seem to be transforming businesses at an organizational level. One of the most important questions in the tech industry today is understanding why AI is not yet delivering returns that match the investment, and what separates the small number of enterprises succeeding from the many that are not. Scale AI is known for supplying the human-labeled data behind many fro
The conversation about AI often focuses on software, automation, and the race between attackers and defenders in code. However, some of the most consequential risks lie further afield, in domains where a mistake is measured in human lives. Advanced models can now offer step-by-step guidance toward chemical and biological weapons, and militaries are already folding AI into targeting and battlefield assessments. These are no longer speculative fears confined to the AI doomer crowd. They are documented in red team disclosures, government legislation, and events unfolding on real battlefields. Gor
News feeds and recommendation systems have long relied on deep learning architectures that score each candidate item independently. As LLMs have matured, they have opened up a fundamentally different approach, where a system can reason about content the way it reasons about language. However, that power comes with a fresh set of engineering challenges around cost, scale, and evaluation. LinkedIn recently rebuilt its news feed to treat content recommendation as a sequence modeling problem. The general approach is to predict what a user will want next, much like an LLM predicts the next token in
For two decades, the cloud has been shaped by human developers writing code and managing its deployment. Now a growing share of production code is generated by LLMs with little human review. Because that code is not fully trusted, it increasingly runs in isolated, sandboxed environments. Meanwhile, AI agents are starting to operate infrastructure directly, by spinning services up and tearing them down on their own. Together these shifts raise the question of whether the cloud needs to be rebuilt for machine operators rather than humans. Render is a cloud platform designed for application deplo
SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer break down the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry. In this episode, Gregor and Sean dig into a wave of “runaway AI” stories, including Anthropic and OpenAI disclosing that their models accessed outside organizations during cyber evaluations, and Amazon reporting a staggering budget overrun blamed on bad agent loops. They explore why most of these incidents trace back to human decisions rather than models breaking free, and the awkward
The terminal has been a constant in software development for decades. It has remained largely unchanged while everything around it transformed. However, as AI agents have become central to the developer workflow, the terminal is emerging as a natural home for agentic development, and a new category of tooling is forming around it. Warp is a popular Rust-based terminal and agentic development environment. The company recently open-sourced its codebase and launched Oz, its cloud agent infrastructure product aimed at helping enterprises automate software development at scale. Zach Lloyd is the co
Open source software underpins virtually every modern application. That ubiquity is a superpower for developers, but it is also an expanding attack surface. Software supply chain attacks were once rare but are now happening daily, with malicious actors exploiting the trust developers place in public registries, package managers, and CI/CD pipelines. Chainguard is a secure software supply chain platform. The company started with hardened container images and has expanded to cover domains including VMs, language libraries, GitHub Actions, and agent skills. Matt Moore is a co-founder and CTO of C
The most useful coding agents can mutate their environments by downloading packages, writing files, and connecting to services across the network. However, that freedom also presents dangers, and promises to usher in a new wave of security threats. Docker recently announced Docker Sandboxes, which give each agent its own isolated micro VM while preserving the familiar ergonomics of a container. A standard container shares the host’s kernel, but a micro VM emulates hardware and runs its own kernel, giving a stronger security boundary around code that cannot be trusted. Mark Cavage is the Presid
Golden Gate Ventures is one of Southeast Asia’s most established early-stage venture firms, having backed companies across the region since 2011. They have invested in companies that are now household names in the region. Examples include Gojek, which started as a motorcycle taxi service in Indonesia and grew into a super app spanning payments, food delivery, and logistics, and Grab, which began as a ride-hailing service in Singapore and similarly expanded across Southeast Asia into food delivery and financial services. Jeffrey Paine is a co-founder and partner at Golden Gate Ventures. In this
AI agents have shown remarkable potential to function as persistent digital assistants that are capable of monitoring data, managing communications, and taking action autonomously over long periods. OpenClaw was one of the first serious attempts to fulfill that vision, connecting frontier coding agents to messaging platforms like Slack and WhatsApp and letting them run continuously in the background. However, OpenClaw largely set aside questions of security to pursue that vision, leaving credentials exposed in the agent’s environment and giving agents broad access to data and services far beyo
AI agents have become capable of reasoning across large amounts of data, calling tools, and taking sequences of actions autonomously. These qualities make them well suited to some of the most persistent pain points in DevOps, including the on-call engineer woken at 3 AM to diagnose an incident, the build failure that takes hours to trace back to a root cause, and the operational toil of modern software delivery. Agentic DevOps is the emerging paradigm that applies these capabilities to the full software lifecycle, with the goal of matching the velocity of modern software delivery with an equal
AI agents have transformed how software gets written, but the operational side of running software in production has not yet experienced a similar revolution. The same teams responsible for keeping systems healthy, investigating incidents, and managing reliability are still doing much of that work manually. Mezmo is a Production AI company that makes autonomous operations fast, efficient, and safe. Their open source project, AURA, is a declarative agent framework specifically designed for SRE and platform engineering workflows. It takes a Kubernetes-inspired approach where teams define what th
Eric Ries is the creator of the Lean Startup method and the author of the New York Times bestseller The Lean Startup, which transformed how a generation of founders and engineers think about building products. It introduced concepts like the MVP, the pivot, and build-measure-learn that are now so widely adopted they feel obvious. Over two decades of working with founders, CEOs, and investors, Eric has observed that some companies built on those principles eventually betray the very customers and engineers who made them great. His new book, Incorruptible: Why Good Companies Go Bad and How Great
SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer break down the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry. In this episode, Gregor and Sean dig into the growing tension around restricted AI models, including Anthropic‘s Fable being pulled from the Claude platform days after launch. They explore what Sean calls “vibe regulations” and the risk foreign governments and enterprises face when a model they depend on can be cut off. They also cover the FT’s reporting on London’s “DeepMind mafia,” a
Advanced software systems have long been more complex than any single engineer can fully understand. Observability is the established solution to this problem, but with AI agents now generating code, deploying changes, and operating autonomously, the challenge of understanding large software systems is entering a new dimension. Grafana is an open source observability platform, and one of the most widely used in the world. The company builds tools that help teams collect, visualize, and act on telemetry data across logs, metrics, and traces. They are now extending that capability into the agent
Building great software always involves technical problem solving, but the best software goes beyond function. It feels fluid, coherent, and genuinely fun to use. This quality lives at the intersection of engineering and design, and very few teams know how to reliably produce it. Metalab is an engineering and design studio that has worked with some of the most successful companies in tech, including Apple, Slack, Uber, and Instacart. The studio is known for bringing together software engineering and design craft in a way that few studios can match. Wesley Yu is the VP of Engineering at Metalab
Yacht Club Games is the studio behind the acclaimed Shovel Knight franchise. Their latest release is Mina the Hollower, which is a top-down action RPG inspired by classic Zelda and Castlevania titles. After many years in development, the game recently launched to widespread critical acclaim. David D’Angelo is a lead programmer at Yacht Club Games. In this episode, David joins Joe Nash to discuss the custom C++ engine built for Mina the Hollower, how the team approached Game Boy Color art constraints and audio in a modern rendering pipeline, the game’s Castlevania-inspired combat philosophy, ho
Predictive modeling is a core element in modern systems, and powers capabilities such as fraud detection, loan approvals, and recommendation systems. These systems typically operate on structured, relational data stored in enterprise databases, with rows, columns, and interlinked tables. While computer vision and natural language processing have undergone a neural network revolution, the tabular data layer underpinning predictive modeling still largely relies on manual feature engineering and task-specific models. Relational deep learning proposes a new approach. It treats databases as graphs
Modern web development requires an ever-growing collection of tools including formatters, linters, bundlers, and plugins. Each tool typically has its own configuration, dependencies, and performance cost. As applications grow more complex, the overhead of maintaining this toolchain becomes a real burden. Biome is an open source toolchain for web projects that brings formatting and linting together in a single fast, opinionated tool. It’s built in Rust and is designed to be a drop-in replacement for Prettier and ESLint, with sensible defaults, minimal configuration, and consistent behavior acro
Most of the cryptography securing the internet today rests on mathematical problems that classical computers cannot solve in any reasonable timeframe. That assumption is now being tested. Recent advances in quantum computing have dramatically compressed timelines, and many in the industry have set a target of full post-quantum security by 2029, meaning a complete migration to algorithms designed to remain secure against quantum attacks. Bas Westerbaan is a cryptography engineer at Cloudflare, where he leads the company’s efforts to migrate to post-quantum cryptography. In this episode, Bas joi
Multiplayer games are among the hardest software systems to build, requiring developers to synchronize state across unreliable networks while maintaining fairness, performance, and a responsive player experience. Latency, cheating, server costs, and debugging distributed game logic all introduce complexity that single-player games never encounter. Dome Keeper is a minimalist tower defense game with roguelike elements where players must protect a fragile glass dome from relentless waves of alien attackers. The game was developed with the Godot Engine and released in 2022. More recently, the dev
SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer unpack the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry. In this episode, they cover Apple‘s uncertain path beyond the iPhone. They also discuss Google‘s agentic pivot at Google I/O, a surge in DuckDuckGo traffic following Google’s default switch to AI mode, and payroll platform Remote surpassing 300 million in ARR with flat headcount. Gregor and Sean also dig into why consumer subscriptions don’t seem to correspond to actual costs, how enterpri
The web has quietly become one of the most capable platforms for game development. Advances in WebAssembly, WebGL, and WebGPU have given developers tools that rival native desktop performance, while game engines like Unity and Godot have added robust web export pipelines. However, building games for the browser comes with its own set of constraints including file size, browser compatibility, and the need to quickly capture and maintain the player’s attention. Erik Dubbelboer is a Principal Engineer at Poki which is a web games platform serving over 100 million monthly users. He’s also a game d
Software engineering has developed powerful tools for observability, data management, and continuous testing, but hardware engineering has largely not kept pace. The feedback loops, tooling, and infrastructure that software engineers take for granted simply do not exist in most hardware programs. Nominal is a data platform built to help hardware organizations move at the same speed as software teams. It manages the hardware data supply chain end to end, from ingesting high-frequency sensor data off physical assets to enabling real-time control room monitoring, post-test analysis, and simulatio