It’s summertime, which means it's time for our annual summer reading list! Featured books include Veil by Jonathan Jans, Of Monsters and Mainframes by Barbara Truelove, Dungeon Crawler Carl Matt Deniman, God Emperor of Dune by Frank Herbert, and the Great Book of Amber by Roger Zelazny.
We return to Shadowdark environmental threats by delving deeply into underground hazards. Among the dangers we discuss are collapsing tunnels, fungal forests, and the fun-but-dangerous Goonies-style water slides. Inspiration for these threats comes from Ken's Mörka Norden campaign, which features a Viking-inspired alternative universe ... and a trek underground to explore the "Deep Crawl" in search of the nefarious Rat King.
On this episode, we’re talking about how making your monsters run away can improve your game. The concept is morale, an old school D&D game mechanic that reflects how your antagonists feel about the combat. At the start of the combat, monster morale is high. They have overwhelming numbers and a charismatic leader. But then combat starts. They lose half their number to a fireball. The barbarian decapitates their leader with a critical hit. Suddenly, the remaining monsters are worried. And they’re thinking of running away.
How does a new creator build a massive TTRPG audience so fast? In this interview, we sit down with Daði from Mystic Arts to discuss his journey, his magazine The Broadsheet, and how he uses tools like Obsidian to manage 15-player West Marches campaigns as well as smaller campaigns.
The Tomb of the Forgotten is a short Shadowdark tutorial dungeon introducing dungeon masters and players to the basic mechanics of the role-playing game. On this episode, we walk through the adventure and its accompanying map.
We talk about four winter hazards for Shadowdark: ice crevasses, reindeer stampede, freezing fog, and hypothermia.
The rules say torches throw light to a "Near" distance, which is 30 ft. But is that 30 ft. from the torchbearer (30' radius, 60' diameter?) 30 ft. centered on them (15' radius, 60' diameter)? The majority says it's 60' diameter ... but a vocal minor argue for 30'. Which way is right? We use a combination of physical torchlight tools and a virtual tabletop to illuminate the issue ... and draw on Ken's experience accidentally doing it both ways in his games. Chapters 00:00 Exploring Light Sources in ShadowDark03:20 The Mechanics of Illumination07:56 Strategic Use of Light in Gameplay11:30 Enviro
What do icy waterfalls, greasy floors, and light stealing smoke have in common? They’re all hazards! Welcome to Lair of Secrets. In this episode we're talking about Shadowdark hazards. The things that drown you, crush you, blind you, steal your memories, and more! Chapters 00:00 Introduction to Shadowdark Hazards02:33 Types of Hazards in Shadowdark04:50 (Spoiler Warning!) Examples of Hazards in Gameplay07:25 Creating Hazard Charts09:57 Combining Hazards for Greater Challenges12:38 Future Adventures and Hazards15:01 Conclusion and Call to Action Listen to the Episode Watch the Episode Watch Sha
When it was released in December 2020, Cyberpunk 2077 was glitchy as hell. Five years later, we’re still playing it … but why? Chapters 00:00 The Allure of Cyberpunk 207701:53 Cyberpunk's Reflection of Reality04:24 Exploration and Discovery in Night City06:55 Game Mechanics and Play Styles09:43 Updates, Mods, and Community Engagement12:36 Emotional Storytelling and Character Impact17:54 The Evolution of Cyberpunk 207722:37 Realistic Dialogue and Player Choices24:32 Interweaving Storylines and Lore26:39 Bittersweet Endings and Moral Compromises32:00 Gameplay Mechanics and Character Development3
In between shoveling out from snow storms, we took the time to talk about cozy video games. We delve into the expected (Animal Crossing, Tiny Bookshop, Planet Crafter) and the not-so-expected (Fallout, Cyberpunk 2077, No Man's Sky, Red Dead Redemption 2). Chapters 00:00 Defining Cozy Games02:35 Exploring Popular Cozy Games05:16 The Role of Objectives in Cozy Gaming07:44 Unique Cozy Game Experiences10:16 The Impact of Gaming Platforms on Cozy Experiences12:53 Crafting and Terraforming in Cozy Games15:41 The Whimsical World of Slime Rancher19:49 The Thrills of Open-World Exploration21:22 Cozy vs
Our cozy Saturday morning coffee and games show returns to answer the question … what is cozy? Reading a book while sleet pounds the windows on a winter night? Putting your phone in a Faraday cage so you can get a few minutes of non-digital peace? We give a couple of definitions cozy can be … and then talk about what we personally find to be cozy. Chapters 00:00 Defining Cozy02:21 Personal Cozy Rituals and Experiences05:01 The Role of Sensory Input in Creating Cozy Atmosphere07:50 Cozy Games and Downshifting in a Digital Age10:20 The Importance of Cozy Practices Listen to the Episode Watch to
Join us to explore the growing world of solo role-playing games, from zines (Thru-Hiker, Hope is Not a Plan) to journaling games (Thousand-Year-Old Vampire, Be Like A Crow) to full-fledged systems like Ironsworn and Star Trek: Captain's Log. We discuss the appeal, challenges, and deeply personal nature of solo gaming, emphasizing discovery, immersion, and the freedom to explore without an audience. Along the way, we share favorite titles, philosophical insights, and unexpected parallels to acid trips and corporate burnout. Chapters 00:00 Introduction to Solo Role-Playing Games02:51 Types of So
Our Fallout one-shot continues! The Eggheads -- a group of wasteland mercs -- travel to Hardscrap to re-supply and gather intelligence on the murderous, double-crossing Moose Men. Need more Fallout? Check out our Fallout 2d20 Actual Play Campaign! Watch our Gore and Lore of Fallout episode on YouTube. Learn about the game by watching d10 Reasons Fallout 2d20 is Great (S5E10). Confused about movement and zones? We’ve got an episode for that: Fallout Zones. Chapters 00:00 Introduction to the Wasteland Adventure03:41 Engaging with the Mole Rats07:30 The Role of Luck and Chance09:35 Final Confront
Fallout Season 2 is out on Amazon, and the Lair is back to look at what makes the Fallout 2d20 RPG so much fun to play. Post: Fallout 2d20 Campaign & RPG Resources Podcast: Fallout 2d20 Campaign Podcast: Fallout 2d20 One Shot: Crawl Out Through the Fallout Podcast: Gore and Lore in Fallout – Campaigns & Coffee Podcast: Fallout Zones Chapters 00:00 Reason 1: Quick to learn03:28 Reason 2: Quick to play at the table6:48 Reason 3: Aesthetics and connection to the video Game08:10 Reason 4: Layered Systems and Optional Complexity10:15 Reason 5: Zones - the sweet spot between theater of the mind and
Our Shadowdark RPG one-shot concludes as the adventurers confront the vampiric horror lurking in the depths of the Lost Temple. Missed the first part? Catch up now: Raiders of the Lost Temple, Part 1/3 Get the dungeon: EnWorld – Kelsey Dionne publishes two new free Shadowdark adventures New to Shadowdark? Get the free Shadowdark RPG Quickstart Set from the Arcane Library. Want to know more about Shadowdark? Check out our episode "d12 Reasons Shadowdark is Awesome!" Chapters 0:00 Intro – Return to the Lair of Secrets2:10 The Vampire Dilemma – Rest or Risk It?8:00 Light, Lore & Vampire Prep19:00
In this one-shot actual play scenario for Fallout 2d20, the Eggheads -- a new crew of wastelanders -- finds themselves double-crossed and left for dead in a radioactive crater. They barely survive thanks to a regenerating ghoul, a rebooting robot ... and a very confused Child of Atom named Jonathan. Need more Fallout? Check out our Fallout 2d20 Actual Play Campaign! Watch our Gore and Lore of Fallout episode on YouTube. Learn about the game by watching d10 Reasons Fallout 2d20 is Great (S5E10). Confused about movement and zones? We’ve got an episode for that: Fallout Zones. Chapters 00:00 Welc
We talk with Derek White, one of the minds behind DarkSpace, a science fiction rules hack for Shadowdark. Together with his co-creator Than Gibson, they created and released the basic rules through DMing the World and DriveThru RPG Now they’ve got a Kickstarter for an expanded version that quickly blew past their $15,000 goal and just crossed the $70,000 threshold. Join us to learn more about the 200+ page Shadowdark hack, new sci-fi rules and options, and the Kickstarter. DMing the World - DarkSpace homepage Kickstarter: DarkSpace - Sci-Fi Rules for Shadowdark New to Shadowdark? Get the free
When is a monster not a monster? We’re talking about those classic threats known as oozes, cubes, and puddings. These creatures appear as puddles, cubes, and rolling masses of ick ... and they're sure to challenge your players. Want more Shadowdark? Check out our episode “d12 Reasons Shadowdark is Awesome!” Watch our Shadowdark actual play: Raiders of the Lost Temple New to Shadowdark? Get the free Shadowdark RPG Quickstart Set from the Arcane Library. Chapters 00:00 Introduction to Oozes and Puddings00:08 Grey Ooze05:50 Zomblob11:32 Gelatinous Cube16:35 Cran Gelatinous Cube22:18 Black Pudding
The Lair crew continues their Shadowdark actual play by venturing deep into the Lost Temple, exploring its strange environs and encountering factions within the group defending it. Missed the first part? Catch up now: Raiders of the Lost Temple, Part 1/3 Get the dungeon: EnWorld – Kelsey Dionne publishes two new free Shadowdark adventures New to Shadowdark? Get the free Shadowdark RPG Quickstart Set from the Arcane Library. The quickstart set includes example characters, essential rules, and a ready-to-play dungeon. Want to know more about Shadowdark? Check out our episode "d12 Reasons Shadowd
The Lair Crew takes on Shadowdark as they play Kelsey Dionne's free Raiders of the Hidden Temple adventure. In the first actual play episode, they venture into a snake-infested dungeon, discovering dangerous monsters and potential allies. Get the dungeon: EnWorld - Kelsey Dionne publishes two new free Shadowdark adventures New to Shadowdark? Get the free Shadowdark RPG Quickstart Set from the Arcane Library. The quickstart set includes example characters, essential rules, and a ready-to-play dungeon. Want to know more about Shadowdark? Check out our episode "d12 Reasons Shadowdark is Awesome!"
Ken returns to the Dungeon of Dread by Rose Estes, the first of TSR's Endless Quest books for Dungeons & Dragons. The book places you in the role of a young warrior who befriends a halfling thief. The halfling just escaped the lair of a magic-user, so naturally he's up for going back there with you… It's a classic book, and one that went on to inform a lot of Ken's early D&D campaigns (and his ongoing affection for water weirds…) Chapters 0:27 A D&D Geek's First Endless Quest0:56 Mechanics and Flavor Text – No Dice Required1:55 Cryptic Warnings and Classic Monsters3:22 The Nostalgia Factor4:27
With help from the Lair community, we collected eight house rules for Shadowdark. On this episode, we run through these rule hacks, offering our thoughts on how they might impact the game. Most of these are not rules we've tried ourselves, so we'd love some more field reports! And yep, we're looking for even more rules variants. Leave your feedback and/or house rules in the comments, or email us at podcast@lairofsecrets.com. Want more house rules? Check out d8 Shadowdark House Rules Chapters 0:00 Intro & Updates from the Lair0:42 House Rule #1 - DM Scotty’s Luck Dice (via Matthew McGugin)3:20
Ken digs up the Timex Sinclair 1000. When this tiny computer was released in 1982 for $99, it was the cheapest home computer on the market. Ken walks through the device's features, his challenges using it, and contemplates what it will take to get the thing running again (a rainy Saturday project if there ever was one). Chapters 0:00 Introducing the Timex Sinclair 10000:35 First Impressions & Form Factor Throwback1:15 The Tech Behind the Machine2:25 Programming Memories & BASIC Adventures4:10 From Sinclair to Commodore 64 Listen to the Episode Watch to the Episode Watch "Timex Sinclair Compute
We're back for Season 5 of Lair of Secrets! On this episode, we take a look back at our favorite episodes of Season 4 including: the actual play episodes for Cyberpunk RED and Fallout GM advice episodes on modern maps and building cities our cozy Saturday morning show "Campaigns & Coffee" We also look ahead into Season 5, which will include: New seasons of Fallout 2d20 and Cyberpunk RED as well as a new Shadowdark actual play. Delving into Cyberpunk 2077 and Cyberpunk RED Single Player Mode Shadowdark house rules and advice Chapters 0:00 Welcome Back to the Lair – Season 5 Kicks Off0:30 Cyberp
With help from the Lair community, we collected eight house rules for Shadowdark. On this podcast episode, we run through these rule hacks, offering our thoughts on how they might impact the game. Most of these are not rules we've tried ourselves, so we'd love some more field reports! And yep, we're looking for even more rules variants. Leave your feedback and/or house rules in the comments, or email us at podcast@lairofsecrets.com. Like this episode? Check out our other ShadowDark shows: d12 Ways Shadowdark is Awesome! (S4E15) d8 Shadowdark Mistakes We Made (S4E19) d8 Shadowdark Monster Resou