
Episodes
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The platonic ideal of megadungeons, Moria from the Lord of The Rings, was published as a campaign book for the One Ring RPG last year. Chris and I start our exploration in the first part of this miniseries. The remaining episodes are available for patrons. You can watch or listen
We revisited the saga of Baron von Kharkov, the vampiric man-panther (Manther for short), in the Dungeon magazine #50 adventure “Felkovic’s cat”. We also review Immortal: The Invisible War, a strange game of World of Darkness-ish terminology and bizarre metaphysics. Find out what whisperballs are and other esoteric secrets. This
In this episode, we focus on a single D&D adventure called The Immortal Storm. This is a crazy scenario, designed for godlike PCs. It involves messing with stars, traveling to a dimension of sheet music and 1986 Manhattan. We also talked about Far West and Ken Whitman, both of whom
Caleb reviews Bad Medicine for Dr. Drugs, Aaron tries to explain Mekton Zeta mecha construction rules, I use a plot from the master fantasy plot generator and we talk about Bob Ross on Twitch.tv. Oh and there’s some discussion of Dragon #136 and Grimtooth’s Traps! If you enjoyed this episode
Alpha Omega is a Shadowrun-esque heartbreaker that covers a lot of territory. Its Wikipedia entry notes that its major claim to fame was the ARG/fake conspiracy theory called Ethan Haas was Right, which was briefly thought to be part of the Cloverfield viral marketing campaign. It got a lot of
Aaron, Dan, Tom, and I discuss an adventure for Rogue Trader. It’s called Soul Reaver and Aaron has no knowledge of the 40k setting, which makes him the perfect reviewer for this adventure. We then devolve into madness, thanks to random roll tables in Mutant Chronicles, System Failure, Immortal: The
We review Judge’s Guild Journal #18, d20 Kazakhstan for System Armageddon,, Atlas Shrugged the third movie, and Arkham Knight’s terrible batmobile. This is a classic episode from the archives of the RPPR Patreon, now with improved audio quality. Enjoy! RPPR News: The price of our lowest tier on the RPPR
We review three RPG source books: Tarlkin’s Landing from Judge’s Guild, Earthshaker from TSR, and The Nightlife RPG by Stellar Games. We also discuss the gradual merging of bad movies like Samurai Cop and the Room into a schlock singularity and the future of bad-good movies. If you enjoy this
deadEarth is one of the weirdest RPGs I’ve seen. It features a d1000 mutation table. Back in 2015, Tom, Aaron, and I went up to St. Louis to catch the live Night Vale show. Before that though, we went through character creation in deadEarth. We also discuss deadEarth’s setting and
We review Rifter #13, Palladium’s own magazine about their games. We also talk about headcanon, which is the idea of making your story behind a fictional story – like the cop wizards of Payday 2. This episode is from April 2015 but making fun of Palladium is timeless! If you
In this episode, we review Darktek, a supplement for Dark Conspiracy filled with odd gear choices, and Warrens of the Ratmen, a 3E supplement about ratmen and their warrens. We also talk about the Superbowl and 50 Shades of Grey. This episode was originally posted in March 2015 so enjoy
We’re celebrating 10 years of the RPPR Patreon by releasing the first year of the After Hours podcast on the public feed! You can listen to the very first episode of After Hours here on the main feed but until now, this episode has been Patreon exclusive. We’re looking at
Have you heard of galvanized square steel, the Munger dorms or Dahir Insaat? Bridget, Caleb, Fae, and I explore weird architectural stories and videos on the Internet. This is a preview of Scheduling Snafu, a new series on the RPPR Patreon, where the RPPR cast discusses weird stuff we find
Mega Dungeon Meandering is a deep dive into one of the best reviewed mega dungeons of all time, Stonehell: Stonehell Dungeon is a classic-style mega dungeon, filled with enough monsters, traps, weirdness, and treasure to keep you gaming for a long, long time. Explore over 700 rooms, encounter more than
Delta Green is a popular horror RPG but it can be hard to understand how to get its tone or its procedural elements. Caleb, Jason, and I discuss some media to look at when trying to ‘get’ the Delta Green vibe. This is a preview episode of our new series
We’re back for one more round with Synnibarr 3ED. Caleb, Thad, Baz, and I dive into the GM (or Fate in the parlance of Synnibarr). We’re all guests in Raven’s house, so find out what his wisdom for running a RPG is. What is the ADDA model? Why are there
Making a player character for Synnibarr Third Edition is perhaps the most challenging part of the game. Baz, Noah, Thad, and I attempt to make a group of characters for the game and discover that do not perceive reality in the same way that Raven McCracken does. We do learn
The Worldship is back! There’s a new edition of the Synibarr and we’re diving into it. I got a full round table of RPPR regulars to explore the Ultimate Adventurer’s Guide. Baz, Caleb, Noah, and Thad and I found so many different things, it’s hard to keep track of them
The Consumer Aesthetics Research Institute (CARI) is an amazing website that categorizes popular aesthetic trends from the last 70 years in pop culture. Baz, Thad, and I browsed through the categories and used them to come up with ideas for new RPGs, campaigns for existing RPGs, D&D source books, and
Castle Greyhawk (module WG7) might be the worst official D&D module of all time. A massive dungeon of 12 levels, each written by a different author, sounds like a great hack and slash module, but Castle Greyhawk has a twist. It’s supposed to be…funny. Puns, pop culture references and other
News: Check out Cody’s Kickstarter, Lose Your Own Paradise, a multiple choice adventure novel! Cody’s back and we’re examining an interesting Ravenloft scenario, The Created. It’s about an evil puppet trying to murder all the adults in a village. Only a group of heroic adventurers can stop it! Cody and
NOTE: This is a preview of our most recent After Hours episode. If you want to listen to the full episode, subscribe to the RPPR Patreon for only $2 a month! There’s one Palladium RPG we’ve barely mentioned and it’s now time to dissect it. Ninjas and Superspies is a
We have another preview episode of After Hours from the RPPR Patreon! If you enjoy this episode, consider backing us to help support this podcast. Episodes 70 ,71, and 72 continue our descent into Inferno. Synopsis: We’re going to Hell! Judge’s Guild put out a module called Inferno in 1980,
In this episode, we talk about potential games to make about Rio Olympics, plus part 2 of the Future King review, a review of Glory Hole Dwarven Mine from Judge’s Guild, and Tom brings in Mutazoids. We create a PC, Terry. Song: IBM Lotus Night by Lindsheaven Virtual Plaza If
News: If you like this episode, consider backing the RPPR Patreon to get 4 years of After Hours episodes, plus early access to Actual Plays, and access to our Discord. I am streaming weird videos like my movie Motor Home from Hell! Also, my book Zombies of the World, is